Jakub Bokšanský, Adam Pospíšil and Jiří Bittner
@inproceedings{EGSR-Experimental_Ideas_Implementations:031-039:2017,
crossref = {EGSR-Experimental_Ideas_Implementations-proc},
title = {{VAO++: Practical Volumetric Ambient Occlusion for Games}},
author = {Jakub Bokšanský and Adam Pospíšil and Jiří Bittner},
pages = {031-039},
year = {2017},
note = {\httpAddr{https://diglib.eg.org/bitstream/handle/10.2312/sre20171192/031-039.pdf}},
DOI = {10.2312/sre.20171192},
}
Implementation as Unity plugin is available as a free demo or on the Asset Store.
In case of questions or further issues, please contact us at projectwilberforce@gmail.com